1. OVERVIEW
1.1 Introduction
This project aims to analyze and document best practices, architectural framework and design patterns for applications of blockchain technology in the gaming space. Examples being, use of BaaS (Blockchain as a service), SSI (Self sovereign Identity) and blockchain agnostic frontends.
1.2 Scope
The scope of this research paper is limited to researching the design principles and architectural standards for blockchain gaming. This paper does NOT delve into details of so called "metaverse", which is still an undefined target state. This paper is primarily focused on how to use blockchain technology in gaming space. This paper is not intended to provide the standards or frameworks for games in general.
1.3 Timeline
This research paper was started around Jan 23rd, 2022 and is expected to be completed by March 31, 2022 (subject to possible revisions depending on resource availability and other constraints):
Here is a high level breakdown for this effort:
Task | Target End Date | Status |
---|---|---|
Define and formalize scope of research paper: | Jan 31, 2022 | In Progress |
Finalize list of games to be researched | Jan 31, 2022 | In Progress |
Complete research on selected games | Feb 28, 2022 | In Progress |
Review findings of research | Mar 4, 2022 | Not Started |
Draft research paper | Mar 11, 2022 | Not Started |
Peer review of research paper | Mar 25, 2022 | Not Started |
Finalize research paper | Apr 1, 2022 | Not Started |
Publish research paper | Apr 8, 2022 | Not Started |
2. PROJECT DETAILS
2.1 Draft
Draft format for paper:
2.2 Details
In order to conduct this analysis, following aspects of selected games will be considered:
- Overview of game platform / game (includes little bit of history of game if applicable)
- Gameplay
- UX
- User entry point
- Game Economy (Tokenomics)
- NFTs
- DeFi
- Technology stack
- Blockchain (Layer)
- SDK
- Cloud services used
- Game engine
- Mobile/web/PC/console (is the game offline or online?)
- Governance Model
- Roadmap
We’ll choose top 5 (or more) games based on following criteria:
- Game popularity
- Technology stack
- Gameplay
- Tokemomics
- Value of research to open source blockchain
Potential Games to be Researched
# | Game | Category | Blockchain platform | Reason to choose |
1 | Pay to play | Ronin / Ethereum | the most famous and “biggest” game so far that creates its own Metaverse pay to play) | |
2 | Free to play, freemium | Ethereum | Anticipated to be one the key Metaverse players | |
3 | Blankos by Mythical Games | Free to play, freemium | Ethereum | |
4 | Pay to play | Harmony + others expected soon | First game on multiple blockchains |
3. REFERENCES
3.1 Industry Research to be used
The Block Research is a media research company that provides research to companies (payable) on various topics such as Fintech, Blockchain Gaming, etc. Below is a list of some links that can be referred to be in preparation of our research paper:
https://www.theblockresearch.com/data/nft-non-fungible-tokens/gaming
Some reference links for Tokenomics of The SAND token.
https://medium.com/sandbox-game/land-token-economics-1efe442eb49
https://www.gemini.com/cryptopedia/the-sandbox-sand-crypto-nft-virtual-world