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1.  OVERVIEW

1.1 Introduction

This study project aims to analyze and document the best practices, architectural framework and design patterns for applications of blockchain technology in the gaming space. Examples being, use of BaaS (Blockchain as a service), SSI (Self sovereign Identity) and blockchain agnostic frontends

In order to conduct this analysis, following aspects of selected games will be considered:

  • Overview of game platform / game (includes little bit of history of game if applicable)
  • Gameplay
  • UX
    • User entry point
  • Game Economy (Tokenomics)
    • NFTs
    • DeFi
  • Technology stack
    •  Blockchain (Layer)
    • SDK
    • Cloud services used
    • Game engine 
    • Mobile/web/PC/console (is the game offline or online?)
  • Governance Model
  • Roadmap

We’ll choose top 5 (or more) games based on following criteria:

  • Game popularity 
  • Technology stack 
  • Gameplay 
  • Tokemomics 
  • Value of research to open source blockchain 

and backends. This project will be accomplished in three parts as below:

1) Introduction to Blockchain Gaming

2) Deep Dive into Use Cases of Blockchain Technology in Gaming

3) Best Practices, Architectural Frameworks, Design Patterns and Tokenomics for Blockchain Gaming

1.2 Scope

The scope of this research paper is limited to researching the design use cases, design principles and architectural standards for of use blockchain technology in gaming space. This paper does NOT delve into details of so called "metaverse", which is still an undefined target state. This paper is primarily focused on how to use blockchain technology in gaming space. This Also, this paper is not intended to provide the standards or frameworks for games in general. 

...

This research paper was started around Jan 23rd, 2022 and is expected planned to be completed by March 31, 2022 (subject to possible revisions depending on resource availability and other constraints): in 3 parts as below:  

Part 1: Introduction to Blockchain GamingHere is a high level breakdown for this effort: 

TaskTarget End DateStatus
Define and formalize scope of research paper
:
Jan 31, 2022
In Progress
Completed
Finalize list of games to be researchedJan 31, 2022
In Progress
Completed
Complete research on selected gamesFeb 05, 2022Completed
Draft research paperFeb 28, 2022Completed
Peer review of research paperMar 06, 2022In Progress
Finalize research paperApr 23, 2022Not Started
Publish research paperApr 30, 2022Not Started


Part 2: Deep Dive into Use Cases of Blockchain Technology in Gaming

TaskTarget End DateStatus
Initiate Draft Paper Mar 05
Review findings of research Mar 4
, 2022Not Started
Draft
Finalize use cases for research
paper
Mar
11
19, 2022Not Started
Complete Initial research May 14, 2022Not Started
Peer review of research
paper
work
Mar 25
May 28, 2022Not Started
Finalize research paper
Apr 1
June 11, 2022Not Started
Publish research paper
Apr 8
June 25, 2022Not Started


Part 3: Best Practices, Architectural Frameworks and Design Patterns for Blockchain Gaming

Task

Target End Date

Status
Initiate Draft PaperMid MarNot Started
Finalize Scope of PaperMid MayNot Started
Complete Initial research Mid AugNot Started
Peer review of research workMid SepNot Started
Finalize research paperEnd SepNot Started
Publish research paperEnd SepNot Started

2. PROJECT DETAILS

2.1 Draft 

Draft format for paper

2.2 Details

In order to conduct this analysis, following aspects of selected games will be considered:

  • Overview of game platform / game (includes little bit of history of game if applicable)
  • Gameplay
  • UX
    • User entry point
  • Game Economy (Tokenomics)
    • NFTs
    • DeFi
  • Technology stack
    •  Blockchain (Layer)
    • SDK
    • Cloud services used
    • Game engine 
    • Mobile/web/PC/console (is the game offline or online?)
  • Governance Model
  • Roadmap


We’ll choose top 5 (or more) games based on following criteria:

  • Game popularity 
  • Technology stack 
  • Gameplay 
  • Tokemomics 
  • Value of research to open source blockchain


Potential Games / Game Platforms to be Researched 

#

Game

Category

Publisher

Blockchain platform

Game Engine

Reason to choose

Misc. Info

1

Axie Infinity 

Pay to play

Sky Mavis

Ronin (L2)

Ethereum (L1)


One of the most popular blockchain games

https://whitepaper.axieinfinity.com/

2

Blankos

Free to play, freemium

Mythical Games

Mythical Chain

(L1 / Permissioned)


Unicorn company, highly anticipated to be a top contender.  https://mythicalgames.

...

com/platform

3

DeFiKingdoms

Pay to play


Harmony + others expected soon


First game on multiple blockchains

https://defikingdoms.com/team.html
4

Ice Poker

(Decentraland)







5

The Sandbox

Free to play, freemium

Animoca Brands

PIXOWL

Ethereum

Unity

Anticipated to be one the key Metaverse players

https://installers.sandbox.game/The_Sandbox_Whitepaper_2020.pdf?_ga=2.59089646.21688530.1643172232-31323037.1640876417

3. REFERENCES

3.1 Industry Research to be used

The Block Research is a media research company that provides research to companies (payable) on various topics such as Fintech, Blockchain Gaming, etc.  Below is a list of some links that can be referred to be in preparation of our research paper:

https://www.theblockresearch.com/data/nft-non-fungible-tokens/gaming


Some reference links for Tokenomics of The SAND token.

https://installers.sandbox.game/The_Sandbox_Whitepaper_2020.pdf?_ga=2.7108790.509198276.1642960281-31323037.1640876417

https://medium.com/sandbox-game/land-token-economics-1efe442eb49

https://www.gemini.com/cryptopedia/the-sandbox-sand-crypto-nft-virtual-world